Here I will venture to express my personal opinion: in my opinion, the game SimCity 2000 has become a kind of boundary separating the relaxing dice game from the hard mayor simulator. Last but not least, many people find this game boring compared to the subsequent installments. With demonstrations and floods, the opposite is true: the police are much more effective than firefighters at keeping the crowd and organizing the construction of dams. The police will not extinguish, but at least they will not let the fire spread to the neighboring house by removing cars and combustible materials. Firefighters, of course, will extinguish. Next to the fire, on a section of the road or a small house, you can put up a column with a hydrant icon (this is a fire brigade) and the same one with a police badge. The time stops and the "go to event" button lights up. The principle of disaster management has radically changed: if earlier we only eliminated the consequences and looked helplessly at the flaring fire, now you can send firefighters and the police to the scene (if you have the appropriate buildings, of course). Nevertheless, thanks to the high detail, demolishing your city, perhaps, has become even more interesting. Of the new, only riot, and even the old man Godzilla was replaced by a flying mechanical eye with tentacles. The same earthquakes, fires, tornadoes, floods. The list of disasters has changed little. Well, the most pleasant detail for many - the "Disasters" menu - remained in its place.
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